Dragon Souls is a game allowing players to play as a dragon - terrorizing denizens and taking their gold.
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Julkaisupäivä:
2.10.2020
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Early Access -peli

Voit pelata näitä pelejä viipymättä – jo niiden kehitysvaiheessa.

Huomio: Tämä Early Access -peli on keskeneräinen ja se saattaa vielä muuttua. Jos sinua ei kiinnosta pelata tätä peliä tällä hetkellä saatavilla olevassa muodossa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

Early Access will allow us to release Dragon Souls for play while we fill out some of the content and make gameplay changes. We hope to get player feedback to help enhance the experience and fix play issues or bugs.

Miten kauan peli tulee arviolta olemaan Early Access -vaiheessa?

We intend to be in Early Access for 3-6 months.

Millä tavoin lopullinen versio tulee eroamaan Early Access -versiosta?

The content available in Early Access will always be free-to-play. Accessing more of the story and gameplay will be unlocked through Steam purchases in the form of "campaigns". Each campaign planned will tell the story from the perspective of a particular dragon flight, such as Red, Blue, Green, and Black. Each of the campaigns planned progresses the story forward (in the order listed) to the final end, where players can play the Black dragon again, as they do in the Early Access, but with a larger campaign to play through.

We intend to release new relics, runes, and locations through the levels with the progression of the story. If things go well, we can explore more of the features requested and possibly PvP.

At this time, the campaigns are planned to be short and inexpensive.

Mikä on Early Access -version tila tällä hetkellä?

Currently, players can play the first three introductory scenarios of the game where a black dragon awakes (the player) and is guided by an unknown voice. There is one rune and one relic available throughout the levels, but more are planned.

Muuttuuko pelin hinta Early Access -vaiheen jälkeen?

To progress beyond Early Access, the campaigns will need to be purchased. The price of the campaigns may increase over time, depending on the value of the content and our player base.

Miten yhteisö otetaan mukaan kehitysprosessiin?

We are open to suggestions and comments. While we don't intend to include major suggestions at this time, they will certainly be considered for the future of the Dragon Souls universe. Please give all feedback and we will try to include constructive suggestions in line with our story, as soon as we can.
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Dragon Souls will allow you to play as a dragon in Reverath, a human realm, after a magical relic has been used to tear the veil between the living and the dead. Through this tear, you have re-emerged confused, hungry, and ready to reclaim your place in the world.

The denizens of our world have no hope of standing against you alone once you are at full power. But, you start out with little gold and power, so a barrage of arrows can quickly end you in the beginning. Use your devastating abilities to destroy their dwellings and collect their gold to increase your power.

The goals are mostly centered around causing mass destruction and mayhem in the human world. It is a game about playing as a truly terrifying dragon, not lumbering reptiles with wings and one slow/avoidable attack. You will have several abilities with augmentation and/or utility to add along the way. All abilities will be made more powerful with the expansion of your dragon's power, as will your survivability.

What will your reign of terror be like?



All dragons love gold - but the root of this love is more than just fascination - it is the source of all your power. As you collect gold your dragon will increase in power, level, and size.

This is your most significant resource and is earned by killing denizens and their dwellings. The cities and the travelers between them must be "liberated" of their burden so you can gain power. To best leverage resource acquisition, you will need to prioritize your targets to maximize your power growth.

Of course, the larger cities will contain more gold, but also much more advanced defenses.


Throughout the world, there are runes and relics scattered about. These items are key to the reclaiming the your place in the world of Reverath.

Relics
Once collected, relics can be used to unleash even more devastation. Each relic grants a special ability which can be used to greatly enhance you or unleash devastating power. Only 1 relic will be available and only on certain levels … for now.

Runes
The runes you can collect are augmentations to your stats or abilities. These dragon runes are left over remnants of a time long lost, when dragons ruled the land as gods. Collecting these runes can make your conquest easier through increasing your power, utility, or survivability.


We have many ideas on how this game could evolve into a much greater game, but first we want to get player feedback and get the initial concept published. Here are some of our ideas. Please make sure to let us know how you feel about each of them. We invite the feedback.

Player vs. Player
As we had to step back from our original plans of player vs. player, this is the first major enhancement we intend to add to the game. We plan to have four dragon races for play, as introduced in the planned campaigns.

Factions
Each dragon would start in a particular faction. The denizens of that faction will be friendly, so dragons would need to travel to other factions to gain gold. Possibly introduce a partnership with denizens for gathering by launching raiding parties against other dragon dens.

Team Play
Solo play has it's problems. Some form of team play is planned for the future. This may be accomplished solely through factions, maybe more.

Questing
A good quest line can build an amazing story. We could see Elder Dragons doling out quests with deep lore and story about Reverath.

Denizen Riders
What better way to have new abilities introduced than by dragon riders there to help? Archers, mages, who knows…

Järjestelmävaatimukset

    Vähintään:
    • Käyttöjärjestelmä *: Windows 7
    • Suoritin: i5
    • Muisti: 4 GB RAM
    • Grafiikka: 1 GB Video Card
    • DirectX: Versio 12
    • Verkko: Laajakaistayhteys
    • Tallennus: 1500 MB kiintolevytilaa
    Suositus:
    • Käyttöjärjestelmä: Windows 10
    • Suoritin: i7
    • Muisti: 8 GB RAM
    • Grafiikka: 2 GB Video Card
    • DirectX: Versio 12
    • Verkko: Laajakaistayhteys
    • Tallennus: 1500 MB kiintolevytilaa
* 1.1.24 alkaen Steam-asiakasohjelma tukee vain Windows 10:tä ja uudempia versioita.

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